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Archive for the ‘On the web!’ Category

The latest episode of Designing Worlds – where we have the second and final part of a discussion of Second Life’s continued viability and the ways in which Linden Lab might attract existing communities to their new platform – is now on the web.

Our great panel of guests is present again – including Jessica Lyon, Project Manager of Firestorm, Jo Yardley, owner of 1920s Berlin, Maxwell Graf, owner of Rustica. JJ Drinkwater, Virtual and real life Librarian and Pathfinder Lester, Community Engagement specialist (and the ex-Pathfinder Linden).

The Discussion, photographed by Wildstar Beaumont

The Discussion, photographed by Wildstar Beaumont

We don’t talk about the technical possibilities of the new platform; instead we’ll be focus on what needs to be done to keep Second Life vibrant and alive … and, at the same time, what might persuade the residents of Second Life to make a commitment to a new environment – and some of the answers may be surprising!

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The latest episode of Designing Worlds – where we have Part 1 of a discussion of Second Life’s continued viability and the ways in which Linden Lab might attract existing communities to their new platform – is now on the web.

We have a great panel of guests in this first part of the discussion – including Jessica Lyon, Project Manager of Firestorm, Jo Yardley, owner of 1920s Berlin, Maxwell Graf, owner of Rustica. JJ Drinkwater, Virtual and real life Librarian and Pathfinder Lester, Community Engagement specialist (and the ex-Pathfinder Linden).

The Discussion, photographed by Wildstar Beaumont

The Discussion, photographed by Wildstar Beaumont

We don’t talk about the technical possibilities of the new platform; instead we’ll be focus on what needs to be done to keep Second Life vibrant and alive … and, at the same time, what might persuade the residents of Second Life to make a commitment to a new environment – and some of the answers may be surprising!

Make sure you catch Part 2 of this show at 2pm today, Monday 21st July!

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The latest episode of Designing Worlds – wherein we pay the last of our two visits to the amazing SL11B Community Celebration – is now on the web!

This week we explored some of the resident builds – and also the amazing Welcome Area created by Donpatchy Dagostino – who talked about his fantastic build. We also met Tutsy Narathava, machinima artist and SL11B CC exhibitor and Harper Beresford, Website and Social Media Lead for SL11B CC who talked about their installation, created around the machinima that Tutsy has created for the Homeless propject, to littlepeppergirl and Red krasnirex who spoke about about their beautiful Belljar, to Nber Medici about her fun tugboats, and to DJ Larretronix, about his amazing Fun House.

Resident Builds at SL11B Community Celebration, photographed by Wildstar Beaumont

Resident Builds at SL11B Community Celebration, photographed by Wildstar Beaumont

And there was a look at the builds produced by the different branches of Prim Perfect – the Happy Hunting! site, the Blackened Mirror and the Prim Perfect build itself, as well as the opportunity to see more of the builds as captured by the camera of Wildstar Beaumont!

Resident Builds at SL11B Community Celebration, photographed by Wildstar Beaumont

Resident Builds at SL11B Community Celebration, photographed by Wildstar Beaumont

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Don’t miss the recent Designing Worlds show where we pay the first of two visits to the amazing SL11B Community Celebration!

This show was recorded before the event opened, so we concentrated mainly on the public builds –  our second show will focus on the residents’ builds (many of which were still under construction as we filmed).

SL11B CC Cake Stage

SL11B CC Cake Stage

We talked to Diana Renoir, Exhibits Assistants, Sec Mod Co0Ordinator and Land Team (and half a dozen other key roles!), Rosamoo Mendelsohn about the wonderful Big Hunt, the builders of the DJ and Live Stages -Kaz (Kazuhiro Aridian) and Aki Shichiroji, Will Webb, theTime Capsule co-ordinator and last but certainly not least – Yvanna Llanfair, the creator of the wonderful pod tours – which this year included seamless transitions to balloons and boats!

SL11B CC Cake Stage - Interior

SL11B CC Cake Stage – Interior

 

 

 

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Don’t miss the recent Designing Worlds show where we visit we visit the wonderful Freeport Township of Flotsam, feed the Kraken, encounter the Nautilus and Captain Nemo’s underwater observatory, contemplate a trip to the moon and a voyage to the centre of the earth – and undertake an amazing underwater journey – all courtesy of the fabulous creative Aley!

Aley has – under a variety of guises – been an amazing creator in Second Life for a great many years, and the Freeport Township of Flotsam is a brilliant example of her skill, her inventiveness and her sense of fun!  It’s a floating town in Blake Diego, with strong overtones of Jules Verne – as we discovered whenwe visit Nemo’s Observatory, Saffia explores the Nautilus and Elrik takes a perilous journey to the centre of the earth!

The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

But there are other elements too which are wonderful to discover. Who can resist feeding the kraken (even if it takes a whale to satisfy his appetite), or dining yourself at one of the restaurants – McSushi, perhaps, with its dragon arches, or The White Whale (which serves excellent seafood)? Each building holds stories and surprises – some enchanting, some alarming … what could have happened to the previous occupants of Stan’s Previously Owned Coffins?

The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

As we discovered on last week’s show, Aley has also been busy decorating the waters of Blake’s Deep and we conclude by taking an underwater tour that leads us to a fantastic underwater mer carnival (the tour continues without us – but we couldn’t resist stopping off here!).

Aley's Mer Arcade, photographed by Wildstar Beaumont

Aley’s Mer Arcade, photographed by Wildstar Beaumont

All in all, this is a fantastic show – and most of the items we see are on the Marketplace at AleyMart – and all absolutely free.

You can see more of Aley’s works at the Second Life 11th Birthday Community Celebrations. One of these is in The Blackened Mirror exhibit. As part of an amazing demonstration of Rescene (you really must get over there and try it out!) we have re-created the mad scientist’s laboratory that appeared in Episode 1 of Season 2.

Into Nemo's Obervatory at The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

Into Nemo’s Obervatory at The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

And there are two exhibits devoted to Aley’s work – the historical All Things Aley, SL11B Branch, which focuses on the history of her wonderful creations as Aradia Asylum (2006 – 2008) when she was such a great part of founding the “hobo ethos” of producing high quality free content, as Aley Ariai (2008-2010) , as Lora Lemon, and most recently as Aley (2011 – present), in addition to presenting material on the Boardman themed community which was created back in the beta era of Second Life – and still exists today! And then there’s the Arcadia Asylum – Living Library & Freebie Center, a wonderful display by a group of like-minded individuals, working to preserve and catalogue the works Aley in all her incarnations, and to make these items available to all for free.

Nemo's Obervatory at The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

Nemo’s Obervatory at The Freeport Township of Flotsam in Blake Diego photographed by Wildstar Beaumont

 

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Don’t miss the recent Designing Worlds show exploring the waters of Fanci’s Deep – above … but mostly below the waterline.

Fanci’s Deep is an incredible region of pirates and mermaids – and this time we are exploring the underwater regions of the mer. We talk to Grace Wrigglesworth of the Safe Waters Foundation, an organisation dedicated to supporting mermaids and mermen in Second Life – and introducing newcomers to their amazing underwater world. Saffia explores an underwater tour of mainland seas and finds some fascinating evidence of a lost civilisation, while Elrik discovers the joys of underwater chariot racing!

Fanci’s Deep and the Safe Waters Foundation_049

We also talk to Nber Medici and MarkTwain White about the background to Fanci’s Deep, and how the underwater world was created in memory of the late Fanci Beebe, formerly owner of the Sailors’ Cove estate, who loved mers so well.

Fanci’s Memorial, photographed by Wildstar Beaumont

Fanci’s Memorial, photographed by Wildstar Beaumont

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Don’t miss the recent Designing Worlds show exploring three fascinating educational projects, created by two Finnish designers, which demonstrate that Second Life can be used for education on a variety of levels.

Case Dirval and Yolanda Hirvi are the designers behind Metaverstas (in English here), and they take us through three fascinating projects – firstly a virtual microbrewery created for a technical college, then a series of biochemistry laboratories created for Finland’s largest university, and finally a history project created to teach high school students about the Winter War, when Finland was attacked by the USSR in 1939.

Microbrewery

Microbrewery

The projects demonstrates how Second Life can be used to replicate processes which would – if based in the real world – would be hugely time consuming and costly. They also offer the opportunity for students to learn associated tasks such as laboratory safety and security without needing to utilise real facilities. And they also offer the opportunity to study exactly how students learn.

Biochemistry Lab at Aalto University

Biochemistry Lab at Aalto University

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Don’t miss the recent Designing Worlds show exploring the phenomenon of the most popular viewer for Second Life – Firestorm.

How and why has Firestorm achieved its pre-eminence? What is the relationship between Firestorm and Linden Lab, makers of Second Life?

We talk to Jessica Lyon, the overall Project Manager, Lette Ponnier, the English Support Lead. and Ed Merryman, Support Manager and teacher as we trace Firestorm from the early, rocky days of the Emerald browser through its rebirth as Phoenix to its present huge popularity as the most used viewer on the Second Life grid.

Firestorm - symbol and classroom, photographed by Wildstar Beaumont

Firestorm – symbol and classroom, photographed by Wildstar Beaumont

And we look at how the team develop the features that make it so popular – and above all its famous training and support – including their own training path for newcomers to Second Life. Does this offer a model for Linden Lab as they move forward?

People who want to learn more about Firestorm (or download the viewer for themselves) should visit the Firestorm website.

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Don’t miss the recent Designing Worlds show visit to the fantastic Art Walk in the tinies’ communiity of Raglan Shire, now on the web.

There was an amazing number of pieces on display, some by well-known artists … and others by artists at the starting of their careers. We explore the 2D and 3D art on display, spread over four different sims, in part from the back of the splendid hedgepillar (a cross between a caterpillar and topiary) created by Xavian Starsider, who joins us for part of the show. Our hosts and tour guides for the show were Teal Freenote and Kaydge (Kage Stratten), who told us not just about the art and the Art Walk, but also give us a fascinating insight into tiny culture.

Raglan Shire Artwalk 2014, photographed by Wildstar Beaumont

Raglan Shire Artwalk 2014, photographed by Wildstar Beaumont

And, of course, no event with tinies would be complete without a party, so the amazing tiny elephant that is Ganjo Mokeev playedus out with his band at the end of the show (which acquired an extra and possibly unexpected dinkie dancer!).

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You can now see the recent Designing Worlds show discussing issues related to Second Life retention on the web.

In this show, we are joined by some of the people who’ve been involved in the ongoing web discussion of this issue – Carl Metropolitan Chancellor Emeritus at Caledon Oxbridge, Caledon Oxbridge Chancellor, 2009 to 2012; Executive Director of NCI/New Citizens Incorporated, 2005 to 2009, and Jo Yardley of 1920s Berlin and the Drax Radio Files, together with two people who are working on the production side of this at Linden Lab – Brooke Linden and DaveR Linden.

Second Life Retention Discussion, photographed by Wildstar Beaumont

Second Life Retention Discussion, photographed by Wildstar Beaumont

We discuss three aspects of the retention problem – how Second Life is marketed, how the initial experience is managed and how to embed new residents so that they remain and become integrated. We share ideas – and learning more about developments at the Lab – including the introduction of the new avatars.

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