As part of their planning to move from Second Life to an OpenSim grid, UK-based Rezzable developed a special tool, called BuilderBot, to help them save their existing SL properties and restore them on another grid.
BuilderBot is able to copy an entire sim, and Rezzable decided that they were going to release the tool, in free and paid versions, for others to use.
This has caused a great deal of controversy, not least because, at least initially, Rezzable intended to release the tool with no checking of ownership (it wasn’t something they needed as they were only copying their own IP).
What kind of a threat, if any, does this represent to builders, designers and other content-creators in Second Life? Do designers need to redefine what “full perms” means in a multi-VW environment? What’s the future of intellectual property in today’s expanding metaverse?
In the next edition of Designing Worlds, on August 4, we’re going to look at the whole BuilderBot question. We’ve lined up some interesting people to talk from both sides of the issue and we hope you’ll join us in our Northpoint studio on Tuesday, August 4 at 2pm SLT for the live panel discussion.
But before that, we’d like to know what you think about BuilderBot. Please give us your observations as a comment to this post and we’ll bear your observations in mind as we question the participants.
If you would like to read up on the background, here’s Rezzable’s original announcement; their followup when they changed some of their plans; New World Notes’ writeup of the story; and NPIRL’s discussion of the topic.
Now it’s your turn! Tell us what you think.