Join us today—Tuesday 18 August—for the Designing Worlds show at 2pmSLT at our Designing Worlds studios on Northpoint as we continue our discussion of one of the most important issues to have come up in Virtual Worlds – the question of intellectual property, and the challenges to it.
Today we’re looking at the Linden Content Management Roadmap and asking whether that will provide a measure of protection for inworld creators, or will they increasingly be turning to more stringently controlled worlds such as Blue Mars instead. Gwen Carillon of the Content Creators Association will be with us to explain why the Association has been campaigning for something like the Roadmap for over a year.
We’ll also be discussing issues with the online sales site XStreetSL – was that a missed opportunity for creator protection?
And we’ll be looking at the problems inherent in some browsers, which may be brilliantly designed, but which permit abuses – with Angela Talamasca, who will explain the pros and cons that such third party browsers offer.
And RightasRain Rezzable will be in the studio to discuss how the issue will affect not just Second Life, but Open Sim grids as well, in the light of the BuilderBot tool.
Today’s show is a continuation of our BuilderBot discussion from our 4 August programme, and we invite you to join us in our studio audience. You’ll be able to IM our studio manager with questions for possible inclusion in the programme – though note that our time is limited and we won’t be able to include all the questions we receive. Another way to put a question is to add a comment to this post.
Here’s some information from our writeup of the 4 August show:
As part of their planning to move from Second Life to an OpenSim grid, UK-based Rezzable developed a special tool, called BuilderBot, to help them save their existing SL properties and restore them on another grid.
BuilderBot is able to copy an entire sim, and Rezzable decided that they were going to release the tool, in free and paid versions, for others to use. This has caused a great deal of controversy, not least because, at least initially, Rezzable intended to release the tool with no checking of ownership (it wasn’t something they needed as they were only copying their own IP).
What kind of a threat, if any, does this represent to builders, designers and other content-creators in Second Life? Do designers need to redefine what “full perms” means in a multi-VW environment? What’s the future of intellectual property in today’s expanding metaverse? Do we need new tools, or new attitudes?
So do join us at the Designing Worlds studios on Northpoint as we discuss this hugely important issue for Virtual Worlds – and make your voice heard. The show starts at 2pm, but we recommend being there at 1:30pm to make sure of getting a seat!