The latest episode of Designing Worlds – where we find out all about an amazing Second Life tool called Rescene (developed by Logan Bauer of Arctic Greenhouse) – is now on the web.
Logan originally developed ReScene as a result of a hunt game he created, but then he realised that it could be used for tours and games, and, perhaps above all, for film-making. We certainly agreed – Rescene played a crucial part in staging The Blackened Mirror.
We’ll talk to Logan about how Rescene works, and then we look at Rescene in work, with the aid of Terra Volitant who was Rescene Director for The Blackened Mirror. There are samples of different projects – including a test run of a mermaid ballet that is a work in progress.
And there’s a very special treat for all Blackened Mirror fans as we preview a Director’s commentary of Episode 1 of Season 2, explaining how we made the show.