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Posts Tagged ‘architecture’

SL13B The Auditorium, photographed by Wildstar Beaumont

SL13B The Auditorium, photographed by Wildstar Beaumont

The latest episode of Designing Worlds –as we pay the second of two visits to the Second Life 13th Birthday Community Celebrations – and explore the great public areas: the Stages, the Welcome Area and the Auditorium – is now on the web.

We talk to the creators of these unique and stunning areas: Anthony, Designer of the Auditorium, Catboy Qunhua, Designer of the Welcome Area, Mikati Slade, Designer of the Cake Stage, Cube Republic, Designer of the Dazzle Live Stage, Zuza Ritt, Designer of the Linden Tree Stage and Walton F. Wainwright, Designer of The Automaton, Stage Left.

SL13B The Cake Stage, photographed by Wildstar Beaumont

SL13B The Cake Stage, photographed by Wildstar Beaumont

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The latest episode of Designing Worlds – as we visit the beautiful island of Rocca Sorrentina, an imagining of a late eighteenth century island in the Bay of Naples – is now on the web.

We are joined by two of the people behind Rocca Sorrentina (or Principal Magistrates as they are called) Aldo Stern and Sere Timeless. They take us on a journey of discovery as we learn about the rich culture that flourished in the Kingdom of Naples (much visited on the Grand Tour), and the history that lay behind it, reaching back to the lost cities of Pompeii and Herculaneum, destroyed by the volcanic eruption of Vesuvius.

Rocca Sorrentina - photographed by Wildstar Beaumont

Rocca Sorrentina – photographed by Wildstar Beaumont

And we also learn about the culture and exhibitions staged by Rocca Sorrentina, as Elrik explores a fascinating exhibition on the history of the Tarot … and we learn of upcoming exhibitions too.

Rocca Sorrentina - photographed by Wildstar Beaumont

Rocca Sorrentina – photographed by Wildstar Beaumont

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Rocca Sorrentina - photographed by Wildstar Beaumont

Rocca Sorrentina – photographed by Wildstar Beaumont

Join us at 2pm SLT today, Monday 27th June, for the new episode of Designing Worlds at our studio in Garden of Dreams as we visit the beautiful island of Rocca Sorrentina, an imagining of a late eighteenth century island in the Bay of Naples.

We are joined by two of the people behind Rocca Sorrentina (or Principal Magistrates as they are called) Aldo Stern and Sere Timeless. They take us on a journey of discovery as we learn about the rich culture that flourished in the Kingdom of Naples (much visited on the Grand Tour), and the history that lay behind it, reaching back to the lost cities of Pompeii and Herculaneum, destroyed by the volcanic eruption of Vesuvius.

Rocca Sorrentina - photographed by Wildstar Beaumont

Rocca Sorrentina – photographed by Wildstar Beaumont

And we also learn about the culture and exhibitions staged by Rocca Sorrentina, as Elrik explores a fascinating exhibition on the history of the Tarot … and we learn of upcoming exhibitions too.

So come and join us at 2pm for a fascinating and beautiful show.

Rocca Sorrentina - photographed by Wildstar Beaumont

Rocca Sorrentina – photographed by Wildstar Beaumont

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel, the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

Rocca Sorrentina - photographed by Wildstar Beaumont

Rocca Sorrentina – photographed by Wildstar Beaumont

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The Looking Glass, photographed by Wildstar Beaumont

The Looking Glass, photographed by Wildstar Beaumont

Join us at 2pm SLT today, Monday 6th June, for the new episode of Designing Worlds at our studio in Garden of Dreams as we visit the newly redesigned region of Horizon Dreams to explore the beauties of The Looking Glass, created by Marcus Inkpen and Sharni Azale.

The Looking Glass, photographed by Wildstar Beaumont

The Looking Glass, photographed by Wildstar Beaumont

We did have a show long ago at the old Looking Glass, which you can see herethe 2011 show. But recently Marcus and Sharni have done a complete redesign that has been two years in the planning, and several months in the execution and – as we discovered when Marcus showed us around – the end result is gorgeous.

The Looking Glass, photographed by Wildstar Beaumont

The Looking Glass, photographed by Wildstar Beaumont

Sharni was unable to join us (she’s based in Australia and was soundly asleep when we filmed) but Marcus was able to share with us many of the beauties and the fun things that await visitors to The Looking Glass. It makes for an amazing eye-candy episode as he shows us the Art Gallery, the hidden upper streets, the towers, the bridge, the performance areas, the landscaping … and we certainly didn’t have time to cover everything!

The Looking Glass, photographed by Wildstar Beaumont

The Looking Glass, photographed by Wildstar Beaumont

But, for a really stunningly beautiful show, come and join us at 2pm!

The Looking Glass, photographed by Wildstar Beaumont

The Looking Glass, photographed by Wildstar Beaumont

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel, the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

The Looking Glass, photographed by Wildstar Beaumont

The Looking Glass, photographed by Wildstar Beaumont

 

 

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Forgotten City, photographed by Wildstar Beaumont

Forgotten City, photographed by Wildstar Beaumont

Join Designing Worlds at 2pm today, Monday 5th October at our studio in Garden of Dreams, as we take a look back at some of the shows we have filmed over the past year. But this show is a double retrospective, as we believe it’s the last show ever filmed in the beautiful Forgotten City.

We feature some fascinating clips from shows – and no, we’re not going to tell you in advance what they are!

Forgotten City, photographed by Wildstar Beaumont

Forgotten City, photographed by Wildstar Beaumont

But the show also features different areas of the Forgotten City. Created by Mandy Marseille and Jenne Dibou, the Forgotten City was a magnificent, gently decaying ancient cityscape where automata still sought to serve the long-gone human inhabitants as they pursued their own clockwork lives.

Forgotten City, photographed by Wildstar Beaumont

Forgotten City, photographed by Wildstar Beaumont

Sadly, when we filmed there, we knew it would be closing within a very few days (in fact, it was touch and go whether we would be able to film there at all).  And it has now vanished from the map entirely.

However, we have news about the future, which we share on the show, as well as looking back.

Forgotten City, photographed by Wildstar Beaumont

Forgotten City, photographed by Wildstar Beaumont

We think you’ll find this a stunning show – so do join us, at 2pm today!

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel, the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

Forgotten City, photographed by Wildstar Beaumont

Forgotten City, photographed by Wildstar Beaumont

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The latest episode of Designing Worlds – where we visit the sumptuous Angel Manor Estate in the company of its owner and creator, Kaya Angel. – is now on the web.

(Please note that this may take a little time to load)

The Estate consists of nine regions that contain public areas including the famous Rose Theatre, the Rose Art Gallery, a ballroom, an opera house, a library, and function rooms of many kinds including a fabulous Banqueting Hall. There are residential apartments and some private homes set in the beautiful gardens that surround the central buildings.

The design work is fabulous. The core buildings are reminiscent of a Hapsburg palace; the entrance to the main building reminded me of the Kunsthistorisches Museum in Vienna, and the magnificence extends to the rooms within.  The Art Gallery is fascinating; it seems closer to the much-missed Dresden Gallery than to most art galleries in Second Life – and proves unequivocally that there is a place for realism within a virtual world.

Angel Manor, photographed by Wildstar Beaumont

Angel Manor, photographed by Wildstar Beaumont

We will be exploring some of the main function rooms with Kaya Angel and looking at the techniques and the underlying philosophy that has gone into their creation, looking at the beautiful private apartment belonging to a long term resident, Marcus Lefevre, and exploring the gardens, formal, informal and Japanese!

Angel Manor, photographed by Wildstar Beaumont

Angel Manor, photographed by Wildstar Beaumont

Visit Angel Manor Estates for yourself, or find out more!
Angel Manor Estates: http://maps.secondlife.com/secondlife/Angel%20Manor/19/185/21
Website: http://www.impl.org.uk

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Our visit to the homage to the post World War Case Study Houses, with two of them being recreated in Second Life by the talented designer Painter Meriman is now on the web!

The Case Study Houses were experiments in American residential architecture sponsored by Arts & Architecture magazine, which commissioned major architects of the day to design and build inexpensive and efficient model homes for the United States residential housing boom caused by the end of World War II and the return of millions of soldiers. The core idea of a Case Study house was to hypothesize a modern household, elaborate its functional requirements, have an esteemed architect develop a design that met those requirements using modern materials and construction processes, and then to actually build the home. The houses were documented before, during and after construction for publication in Arts & Architecture.

Case Study House no 8 - The Eames House - interior

Case Study House no 8 – The Eames House – interior

Painter has created homages to two of these houses (both of which still exist in Pacific Palisades), the Entenza House (Case Study House No. 9) and the Eames House (Case Study House No.8). We will be looking at the buildings, and talking about the background to the Case Study Houses project – as well as taking a look at how this has inspired Painter’s latest home.

If you would like to learn more, you can see a short film made by the Eames family here.

Case Study House No 9 - The Entenza House

Case Study House No 9 – The Entenza House

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