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Posts Tagged ‘culture’

The final show in the current season of Designing Worlds – where we meet the film-maker and broadcaster Draxtor Despres – is now on the web.

 

 

Draxtor is now probably best known for his two series, the Drax Files podcasts and the series of the Drax Files Worldmakers – a series of brilliant short, energising films about some of the awesome creators in Second Life.

But Drax has been filming in and discussing Second Life and virtual worlds for a very long time. We take a look at some of his early films, and talk about his evolution as a film-maker – and about Second Life’s evolution too. And along the way we’ll be talking about Flufee on a Meshion, creating comedy in a virtual world, the importance of radio … and how Drax puts the Worldmaker videos together.

Draxtor Despres on Designing Worlds, photographed by Wildstar Beaumont

Draxtor Despres on Designing Worlds, photographed by Wildstar Beaumont

 

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Designing Worlds with Draxtor Despres, photographed by Wildstar Beaumont

Designing Worlds with Draxtor Despres, photographed by Wildstar Beaumont

Join us at 2pm today, Monday 30th March for the new episode of Designing Worlds (and the last in our current season) at our studio in Garden of Dreams, when we’ll be meeting meeting the film-maker and broadcaster Draxtor Despres.

Draxtor is now probably best known for his two series, the Drax Files podcasts and the series of the Drax Files Worldmakers – a series of brilliant short, energising films about some of the awesome creators in Second Life.

But Drax has been filming in and discussing Second Life and virtual worlds for a very long time. We take a look at some of his early films, and talk about his evolution as a film-maker – and about Second Life’s evolution too. And along the way we’ll be talking about Flufee on a Meshion, creating comedy in a virtual world, the importance of radio … and how Drax puts the Worldmaker videos together.

Draxtor Despres on Designing Worlds, photographed by Wildstar Beaumont

Draxtor Despres on Designing Worlds, photographed by Wildstar Beaumont

This is a fascinating show, so do join us, at 2pm today!

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel,  the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

Useful Links
The Drax Files podcasts
The Drax Files Worldmakers
Flufee on a Meshion
Documenting Second Life (including some fascinating videos from as far back as 2007)

 

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Designing Worlds’ meeting with Patch Linden and exploration of the fantastic builds created by the Linden Department of Public Works (otherwise known as the Moles) is now on the web!

We hoped we would meet some of the elusive Moles … but that was not to be.  However … some did sneak into the show so you can play the Chocolate Mole game as you watch this episode – every time you see a Mole – eat a chocolate!

The elusive Moles are creative residents of Second Life who – with special Mole surnamed avatars – work on Linden infrastructure, events and gifts.  Recently, a special island for the Moles has opened, known as the Meauxle Bureaux, which residents can visit.

Inside the Meauxle Bureaux, photographed by Wildstar Beaumont

Inside the Meauxle Bureaux, photographed by Wildstar Beaumont

But the work of the Moles extends over (and under) the mainland, as well as projects around the Portal Park – like the Haunted House for Halloween, the Winterfair, the Linden Realms and the Cornfield.  They have worked in partnership with residents on major developments like Bay City and Nautilus.

We talk to Patch Linden about the work of the Moles, and about his own work at Linden Lab.  He talks about the future of Second Life (as its own entity – and in relation to the new platform Second Life are buildingg) and about plans for development within Second Life – including in the Welcome Areas.

Ahab's Haunt, photographed by Wildstar Beaumont

Ahab’s Haunt, photographed by Wildstar Beaumont

Some Mole-created links for this show:
Meauxle Bureaux – http://maps.secondlife.com/secondlife/Meauxle%20Bureaux/157/123/29
Statue to the Heroic Mole in Bay City – http://maps.secondlife.com/secondlife/Bay%20City%20-%20Falconmoon/81/56/25
Portal Park (gateway to many Linden experiences – and Mole Builds) – http://maps.secondlife.com/secondlife/Portal%20Park%202/135/134/23
Ahab’s Haunt – http://maps.secondlife.com/secondlife/Ahab%27s%20Haunt/128/128/0
Sea of Fables – http://maps.secondlife.com/secondlife/Bohol/219/88/27
Linden Homes – Elderglen – http://maps.secondlife.com/secondlife/Elderglen/128/128/29
Space Base, Mos Ainsley – http://maps.secondlife.com/secondlife/Mos%20Ainsley/134/131/49
Pyri Peaks Funfair Dock – http://maps.secondlife.com/secondlife/Sandeulbaram/217/228/23

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Statue to the Heroic Mole in Bay City, photographed by Wildstar Beaumont

Statue to the Heroic Mole in Bay City, photographed by Wildstar Beaumont

Join us at 2pm today, Monday 23rd March for the new episode of Designing Worlds at our studio in Garden of Dreams, when we’ll be meeting Patch Linden and exploring the fantastic builds created by the Linden Department of Public Works (otherwise known as the Moles).

The elusive Moles are creative residents of Second Life who – with special Mole surnamed avatars – work on Linden infrastructure, events and gifts.  Recently, a special island for the Moles has opened, known as the Meauxle Bureaux, which residents can visit.

The Meauxle Bureaux, photographed by Wildstar Beaumont

The Meauxle Bureaux, photographed by Wildstar Beaumont

But the work of the Moles extends over (and under) the mainland, as well as projects around the Portal Park – like the Haunted House for Halloween, the Winterfair, the Linden Realms and the Cornfield.  They have worked in partnership with residents on major developments like Bay City and Nautilus.

We talk to Patch Linden about the work of the Moles, and about his own work at Linden Lab.  He talks about the future of Second Life (as its own entity – and in relation to the new platform Second Life are buildingg) and about plans for development within Second Life – including in the Welcome Areas.

Underwater Mole work, photographed by Wildstar Beaumont

Underwater Mole work, photographed by Wildstar Beaumont

This is a really exciting show, so do join us, at 2pm today!

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel,  the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

Who knows … you may even see an elusive mole!

Ahab's Haunt, photographed by Wildstar Beaumont

Ahab’s Haunt, photographed by Wildstar Beaumont

Some Mole-created links for this show:
Meauxle Bureaux – http://maps.secondlife.com/secondlife/Meauxle%20Bureaux/157/123/29
Statue to the Heroic Mole in Bay City – http://maps.secondlife.com/secondlife/Bay%20City%20-%20Falconmoon/81/56/25
Portal Park (gateway to many Linden experiences – and Mole Builds) – http://maps.secondlife.com/secondlife/Portal%20Park%202/135/134/23
Ahab’s Haunt – http://maps.secondlife.com/secondlife/Ahab%27s%20Haunt/128/128/0
Sea of Fables – http://maps.secondlife.com/secondlife/Bohol/219/88/27
Linden Homes – Elderglen – http://maps.secondlife.com/secondlife/Elderglen/128/128/29
Space Base, Mos Ainsley – http://maps.secondlife.com/secondlife/Mos%20Ainsley/134/131/49
Pyri Peaks Funfair Dock – http://maps.secondlife.com/secondlife/Sandeulbaram/217/228/23

Mole Build in the Wilderness, photographed by Wildstar Beaumont

Mole Build in the Wilderness, photographed by Wildstar Beaumont

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Join us at 2pm today, Monday 16th March for the new episode of Designing Worlds at our studio in Garden of Dreams, when we’ll be exploring the phenomenal popularity of gacha events, machines and yard sales in Second Life.

Sway's Gacha machines, photographed by Wildstar Beaumont

Sway’s Gacha machines, photographed by Wildstar Beaumont

We’ll be talking to creators Sway Dench of Sway’s and Robin Sojourner of R(S)W about the experience of creating for gacha events – and also running gachas in their own stores, while Marianne McCann explains how gacha machines are set up for the big gacha event running at the moment, The Arcade.

Gachas at Robin Sojourner's R(S)W, photographed by Wildstar Beaumont

Gachas at Robin Sojourner’s R(S)W, photographed by Wildstar Beaumont

Then we visit two of the gacha Yard Sales  – Gacha Grove to meet яєуηα Ήσℓίdąƴ  and the Epic Gacha Market to meet Jëẅël̈ Br̈öök̈s̈ and June Marais. Gacha Yard Sales are where people who have bought excess gacha items can re-sell them, sometimes at a large profit, one of the reasons for the continuing popularity of gachas.

Epic Gacha Market, photographed by Wildstar Beaumont

Epic Gacha Market, photographed by Wildstar Beaumont

Finally, we’ll be visiting Matthew Anthony, a keen fan of gachas – and owner of the Gacha Haus, where he sells all of the goodies he get playing gachas around the grid. But it’s his displays of rare gachas that make a visit to his home (and his food court!) so exciting – and he not only shows off his gachas, but tells the fascinating stories behind many of them.

From Matthew Anthony's Gacha Collection, photographed by Wildstar Beaumont

From Matthew Anthony’s Gacha Collection, photographed by Wildstar Beaumont

And as we explore all these aspects of the gacha phenomenon, we ask whether gachas can be considered as a form of gambing in Second Life, and asking those involved whether these events are helping or harming the virtual world economy.

Whether you love or loathe gachas, we think you’ll find this a very interesting show, so do join us, at 2pm today!

Gacha Grove, photographed by Wildstar Beaumont

Gacha Grove, photographed by Wildstar Beaumont

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel,  the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

From Matthew Anthony's Gacha Collection, photographed by Wildstar Beaumont

From Matthew Anthony’s Gacha Collection, photographed by Wildstar Beaumont

Links for this show:
Creator’s stores
Sway’s: http://maps.secondlife.com/secondlife/SwayLand/188/136/27R(S)W: http://slurl.com/secondlife/Livingtree/104/128/24/

Yard Sales
Gacha Grove: http://maps.secondlife.com/secondlife/Hawaiian%20Islands/201/78/2502
Epic Gacha Market: http://maps.secondlife.com/secondlife/Dixfield/131/129/3337
Gacha Haus: http://maps.secondlife.com/secondlife/Isere/19/37/1999

From Matthew Anthony's Gacha Collection, photographed by Wildstar Beaumont

From Matthew Anthony’s Gacha Collection, photographed by Wildstar Beaumont

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The latest episode of Designing Worlds –  re-visiting the amazing event that was One Billion Rising in Second Life – is now on the web!

DW264 – One Billion Rising in SL 2015 from Richard Elen on Vimeo.

One Billion Rising was a Second Life event featuring a four-region stage where 200 people could dance together, surrounded by an area of art installations, an arena for poetry and dance productions, and informational exhibits. A variety of performers played over the 24-hour period and poetry and dance events were held at different times, enabling people all over the world to attend this virtual event no matter their timezone. The objective of the event was to raise awareness, not to raise funds; however, information about real-world organisations was be available in kiosks for those wishing to donate.

Audio installation by Lorin Tone on OBR Change

Audio installation by Lorin Tone on OBR Change – drumming was a theme of this year’s event

The day after, we took our cameras to explore the four regions and talk to some of the people behind the event including Victor Mornington, Samantha Ohrberg, Drew Slate, Garnet Psaltery, Taralyn Gravois, AvaJean Westland, Adele Ward and our own director, Aisling Sinclair, who created the landscaping and infrastructure.

It makes for a fascinating “Behind the Scenes show” for One Billion Rising in Second Life 2015!

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One Billion Rising in Second Life, photographed by Wildstar Beaumont

One Billion Rising in Second Life, photographed by Wildstar Beaumont

Join us at 2pm today, Monday 2nd March for the new episode of Designing Worlds at our studio in Garden of Dreams, when we’ll be re-visiting the amazing event that was One Billion Rising in Second Life.

ONE BILLION RISING began as a call to action based on the staggering statistic that 1 in 3 women on the planet will be beaten or raped during her lifetime. With the world population at 7 billion, this adds up to more than ONE BILLION WOMEN AND GIRLS. On February 14, 2015, men and women in all over the world joined with activists, writers, thinkers, celebrities, and people across the world to Drum, Dance, and Rise as a show of unity, individual strength, and the need for change.

One Billion Rising in Second Life, photographed by Wildstar Beaumont

One Billion Rising in Second Life, photographed by Wildstar Beaumont

And since 2013, one of those places where we come together for One Billion Rising as a Second Life event featuring a four-region stage where 200 people can dance together, surrounded by an area of art installations, an arena for poetry and dance productions, and informational exhibits. A variety of performers played over the 24-hour period and poetry and dance events were held at different times, enabling people all over the world to attend this virtual event no matter their timezone. The objective of the event was to raise awareness, not to raise funds; however, information about real-world organisations was be available in kiosks for those wishing to donate.

The day after, we took our cameras to explore the four regions and talk to some of the people behind the event including Victor Mornington, Samantha Ohrberg, Drew Slate, Garnet Psaltery, Taralyn Gravois, AvaJean Westland, Adele Ward and our own director, Aisling Sinclair, who created the landscaping and infrastructure.

Audio installation by Lorin Tone on OBR Change

Audio installation by Lorin Tone on OBR Change

So join us, at 2pm today for a wonderful way to remember this very special event!

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel,  the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

Bear at OBR

Bear at OBR

One Billion Rising in Second Life website and blog: https://onebillionrisingsl2015.wordpress.com/
Our Facebook Page: https://www.facebook.com/pages/One-Billion-Rising/493344827375934
Our Second Life Group: One Billion Rising
Our Twitter Stream: https://twitter.com/OBRinSL
Our Flickr Group: http://www.flickr.com/groups/2169739@N23/

Main One Billion Rising for Justice page: http://www.onebillionrising.org/

One Billion Rising in Second Life, photographed by Wildstar Beaumont

One Billion Rising in Second Life, photographed by Wildstar Beaumont

 

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