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Posts Tagged ‘Patch Linden’

dw-special-2016-11-3_017The Designing Worlds special – where Patch Linden reveals the exciting news about the increase in prim allocation – is now available on the web.

Patch supplied a breakdown of how the new pricing structure would work, and also discussed the ways in which created could use the new land impact to improve mesh.

Prim increases

Prim increases

All the upgrades in prim limits will be automatic – with no cost. Mainland regions (including Linden Homes) are upgrading immediately. Private estates will be upgrading in the next couple of the months (once the Lab have assessed the effect on the mainland).

But the really exciting news that came out on the show was that of private island owners want to, they will be able to upgrade their prim limit to 30,000 by paying a one time upgrade fee of $US30 on a region, followed by a monthly payment of US$30. This seems quite a bargain for double the prims!

dw-special-2016-11-3_026

After the show, Patch and Saffia discussed the changes, with questions coming from the audience. Pantera Północy very kindly filmed this.

 

 

 

 

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Paleoquest_022

Join Designing Worlds at 2pm today, Monday 28th September at our studio in Garden of Dreams, for a fascinating and exciting show with our guest Patch Linden (and assorted Moles and Lindens) as we begin by looking at Mole Builds, and end by battling dinosaurs and uncovering lost tombs in the company of Magellan Linden!

We start in Barney’s Bay, a pretty Cornish fishing village (Cornwall, England) created by the Moles – the team of resident builders employed by Linden Lab to create interesting publicly available content to a high standard. They have created fascinating and often quirky builds across the Mainland for residents’ enjoyment (as we have seen on earlier shows – both about Mole Builds and when we took some podcar tours with Yavanna Llanfair)- and Barney’s Bay is a great place to start as it has a travel agency that acts a jumping off point to many of these.

Barney's Bay

Barney’s Bay

And heavens, do we jump off to somewhere sensational!

We travel to the latest creation of the Moles, the great new game from Linden Lab – PaleoQuest. You enter via the Linden Portal Park (where you can also visit other Linden experiences such as Linden Realms, the Cornfield, the Grid Hunt and – periodically – seasonal events such as the Halloween Tour and the Winterfair). And we are joined by Patch Linden and a whole host of moles who help us explore PaleoQuest (or stand and giggle as Saffia manages to be killed yet again!).

The Portal Park entrance to PaleoQuest, photographed by Wildstar Beaumont

The Portal Park entrance to PaleoQuest, photographed by Wildstar Beaumont

PaleoQuest is a wonderful demonstration of what can be achieved in Second Life using experience tools and other elements that have been devised by the Lab. But it’s also great fun, stunning beautiful and very cleverly planned and executed. And it has a great back story too – as you’ll discover!

Did we mention the fact that it’s stuffed with gifts and prizes?

PaleoQuest, photographed by Wildstar Beaumont

PaleoQuest, photographed by Wildstar Beaumont

Patch takes us behind the scenes to explain the creation of PaleoQuest with insights into the planning behind the games (for there are five different PaleoQuests to undertake) before Saffia has the chance to try the game out for herself – with somewhat … erm … variable success!

We think you’ll find this a stunning show – so do join us, at 2pm today!

PaleoQuest, photographed by Wildstar Beaumont

PaleoQuest, photographed by Wildstar Beaumont

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel, the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

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Designing Worlds’ meeting with Patch Linden and exploration of the fantastic builds created by the Linden Department of Public Works (otherwise known as the Moles) is now on the web!

We hoped we would meet some of the elusive Moles … but that was not to be.  However … some did sneak into the show so you can play the Chocolate Mole game as you watch this episode – every time you see a Mole – eat a chocolate!

The elusive Moles are creative residents of Second Life who – with special Mole surnamed avatars – work on Linden infrastructure, events and gifts.  Recently, a special island for the Moles has opened, known as the Meauxle Bureaux, which residents can visit.

Inside the Meauxle Bureaux, photographed by Wildstar Beaumont

Inside the Meauxle Bureaux, photographed by Wildstar Beaumont

But the work of the Moles extends over (and under) the mainland, as well as projects around the Portal Park – like the Haunted House for Halloween, the Winterfair, the Linden Realms and the Cornfield.  They have worked in partnership with residents on major developments like Bay City and Nautilus.

We talk to Patch Linden about the work of the Moles, and about his own work at Linden Lab.  He talks about the future of Second Life (as its own entity – and in relation to the new platform Second Life are buildingg) and about plans for development within Second Life – including in the Welcome Areas.

Ahab's Haunt, photographed by Wildstar Beaumont

Ahab’s Haunt, photographed by Wildstar Beaumont

Some Mole-created links for this show:
Meauxle Bureaux – http://maps.secondlife.com/secondlife/Meauxle%20Bureaux/157/123/29
Statue to the Heroic Mole in Bay City – http://maps.secondlife.com/secondlife/Bay%20City%20-%20Falconmoon/81/56/25
Portal Park (gateway to many Linden experiences – and Mole Builds) – http://maps.secondlife.com/secondlife/Portal%20Park%202/135/134/23
Ahab’s Haunt – http://maps.secondlife.com/secondlife/Ahab%27s%20Haunt/128/128/0
Sea of Fables – http://maps.secondlife.com/secondlife/Bohol/219/88/27
Linden Homes – Elderglen – http://maps.secondlife.com/secondlife/Elderglen/128/128/29
Space Base, Mos Ainsley – http://maps.secondlife.com/secondlife/Mos%20Ainsley/134/131/49
Pyri Peaks Funfair Dock – http://maps.secondlife.com/secondlife/Sandeulbaram/217/228/23

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Statue to the Heroic Mole in Bay City, photographed by Wildstar Beaumont

Statue to the Heroic Mole in Bay City, photographed by Wildstar Beaumont

Join us at 2pm today, Monday 23rd March for the new episode of Designing Worlds at our studio in Garden of Dreams, when we’ll be meeting Patch Linden and exploring the fantastic builds created by the Linden Department of Public Works (otherwise known as the Moles).

The elusive Moles are creative residents of Second Life who – with special Mole surnamed avatars – work on Linden infrastructure, events and gifts.  Recently, a special island for the Moles has opened, known as the Meauxle Bureaux, which residents can visit.

The Meauxle Bureaux, photographed by Wildstar Beaumont

The Meauxle Bureaux, photographed by Wildstar Beaumont

But the work of the Moles extends over (and under) the mainland, as well as projects around the Portal Park – like the Haunted House for Halloween, the Winterfair, the Linden Realms and the Cornfield.  They have worked in partnership with residents on major developments like Bay City and Nautilus.

We talk to Patch Linden about the work of the Moles, and about his own work at Linden Lab.  He talks about the future of Second Life (as its own entity – and in relation to the new platform Second Life are buildingg) and about plans for development within Second Life – including in the Welcome Areas.

Underwater Mole work, photographed by Wildstar Beaumont

Underwater Mole work, photographed by Wildstar Beaumont

This is a really exciting show, so do join us, at 2pm today!

Or – if you can’t attend in person – tune in to the web at 2pm SLT on Monday for a showing on SLartist or on Treet – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds, on the SLArtist.com channel,  the Aview TV Designing Worlds channel – or on the Designing Worlds blog.

Who knows … you may even see an elusive mole!

Ahab's Haunt, photographed by Wildstar Beaumont

Ahab’s Haunt, photographed by Wildstar Beaumont

Some Mole-created links for this show:
Meauxle Bureaux – http://maps.secondlife.com/secondlife/Meauxle%20Bureaux/157/123/29
Statue to the Heroic Mole in Bay City – http://maps.secondlife.com/secondlife/Bay%20City%20-%20Falconmoon/81/56/25
Portal Park (gateway to many Linden experiences – and Mole Builds) – http://maps.secondlife.com/secondlife/Portal%20Park%202/135/134/23
Ahab’s Haunt – http://maps.secondlife.com/secondlife/Ahab%27s%20Haunt/128/128/0
Sea of Fables – http://maps.secondlife.com/secondlife/Bohol/219/88/27
Linden Homes – Elderglen – http://maps.secondlife.com/secondlife/Elderglen/128/128/29
Space Base, Mos Ainsley – http://maps.secondlife.com/secondlife/Mos%20Ainsley/134/131/49
Pyri Peaks Funfair Dock – http://maps.secondlife.com/secondlife/Sandeulbaram/217/228/23

Mole Build in the Wilderness, photographed by Wildstar Beaumont

Mole Build in the Wilderness, photographed by Wildstar Beaumont

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